In this tutorial we will implement automatic weapon firing when the right thumbstick on a gamepad is being rotated. It’s not difficult and most of the logic is already present.
1. Open BP_CharacterBase and find the WASD graph
2. Inside that graph, at the very end, add this to it:
3. Now go over all your weapons and make sure they’re NOT set to automatic, the firerate is self explanatory, that will be used to how fast the weapon will fire.