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FPS Game Starter Kit
  • Welcome
  • FPS Game Starter Kit
    • About
    • Additional Blueprints
      • Level Design
      • Library
      • NPC
      • Other Blueprints
      • Weapons
    • Documentation
      • Animations
      • Character
      • Q&A
        • Privacy Policy
      • Recommended Links
        • Advanced
        • Beginner friendly
      • Weapons
    • Features
  • Gallery
  • Other Templates
    • Quiz Game Starter Kit
    • Retro Game Starter Kit
      • Retro Game – Tutorials
        • How to add new animations
        • Retro Game – Changing the character sprite
        • Retro Game – How to make it mobile ready
      • Retro Game Documentation
    • TPS Game Starter Kit
      • TPS Tutorials
        • How to add new maps
        • How to create new weapons
        • How to replace the character mesh
        • How to set up waves on a new map
    • Twin-Stick Shooter Game Starter Kit
      • Twin-Stick Shooter Tutorials
        • How to add auto-firing when rotating the right analog stick
        • How to add camera lag + rotation using keypress
        • How to add more levels
        • How to change the character mesh
        • How to change the mouse cursor
        • How to convert it to third person (TPS Mod)
        • How to implement a money pickup
        • How to implement mouse click move to location (intended for singleplayer)
        • How to implement weapon drop
        • How to make a timer based enemy spawner
        • How to make more weapons
        • How to port it to mobile
  • Tutorials
    • Character
      • How to add a shield (and a recharge station)
      • How to add an RPG level-up system
      • How to add fall damage
      • How to add headbob
      • How to add prone
      • How to add sliding ability
      • How to add Slow Motion (action skill)
      • How to add TPS Character accessories
      • How to change the character mesh
      • How to implement dynamic socket offset for TPS camera (switching position from left to right)
      • How to implement sheath weapon mechanic using a keypress
    • Editor
      • How to “extract” arms from a third person character (Blender tutorial)
      • How to add a new setting
      • How to change the Project Image in the Launcher
      • How to check for DLC on Steam (C++ Tutorial)
      • How to create a read/write system for txt files (C++ tutorial)
      • How to enable the black outline shader (borderlands style)
      • How to expand the UE4 Editor using Utility Widgets
      • How to extract the bonus blueprints
      • How to import Substance Painter textures into UE 4/5
      • How to replace the default map
      • How to use the new water system (4.26)
      • How to use the Volumetric Clouds
    • Gameplay
      • Duplicating the inventory widget and creating a new skin
      • How to add a new key binding option
      • How to add cutscenes
      • How to add new Surface Types (Physics Material)
      • How to add new vehicles
      • How to change the music during gameplay
      • How to create a Destructible Mesh
      • How to create new pickups
      • How to implement a “Game Over” screen
      • How to implement a world hub with sub-levels (kinda like in Fallout)
      • How to implement Item Stacking into the Inventory
      • How to implement magic powers (kinda like in Bioshock)
      • How to make a new Interactive Actor
      • How to move the Mouse Cursor using the Gamepad
      • How to Save & Load variables
      • How to use the AI
      • How to use the Arcade Game Mode (progression rooms)
      • How to use the Minimap
      • How to use the objective system
    • Marketplace Tutorials
      • How to add an old asset to a new engine version
      • How to fix the “Add to Project”problem
      • How to integrate Advance Weapon Pack
      • How to integrate AI Behavior Toolkit
      • How to integrate ALS
      • How to integrate Animated Electric Revolver
      • How to integrate Ballistics FX
      • How to integrate Drivable Cars Basic Pack (3d assets + blueprints)
      • How to integrate Dynamic Input Switching
      • How to integrate Footsteps Sounds with Blueprints Setup
      • How to integrate Ironbelly weapons and animations
      • How to integrate rdLODtools
      • How to integrate Sci-fi Arsenal Vol 1.0
      • How to integrate Sci-fi Arsenal Vol 2.0
      • How to integrate Smart Linetrace Projectile
      • How to integrate the Amplify LUT Pack
      • How to integrate the free FPS Weapon Bundle
      • How to integrate the Ninja Character Plugin
      • How to integrate the Open World AI Spawn System
      • How to integrate VFX Grenade Pack
      • How to setup Power IK
      • Megascans – Quixel Bridge – Getting Started
      • ShooterGame (Learn Tab) Quick Start
    • Mobile
      • How to implement a Score System
      • How to make it mobile ready
    • Multiplayer
      • How to add a shield (multiplayer)
      • How to add Free-For-All game mode
      • How to add more multiplayer maps
      • How to change the Weapon GripPoint socket
      • How to implement health regeneration
      • How to implement Last Man Standing / Battle Royale Mode
      • How to implement Leaning
      • How to integrate Advanced Sessions (and fix Steam on 4.27)
      • How to integrate Steam
      • How to make new multiplayer weapons
      • How to mod the multiplayer mode into TPS
      • How to reconfigure the weapon to support E to pick it up
      • How to set up coop
      • How to set up Team Deathmatch
      • How to use interaction events in multiplayer (VEHICLE USED AS EXAMPLE)
    • UE5 Tutorials
      • How to add vehicles
      • How to enable Nanite on Static Meshes
    • VR
      • How to implement VR support
    • Weapons
      • How to add a starting weapon and why it’s related to the save system
      • How to add Aim Assist
      • How to add weapon inspect (and TPS to FPS anim retarget)
      • How to bypass the inventory (drop the current weapon when pickup up a new one)
      • How to make a holster socket system for TPS only projects
      • How to make an Armory (weapon selection screen) and use it from the Main Menu
      • How to make grenade mods
      • How to make new melee weapons
      • How to make new Weapons
  • Contact

Retro Game Starter Kit

Documentation

Tutorials

MARKETPLACE LINK

PLAYABLE DEMO

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